Games and Learning



Annotation-as-Discussion
Cycle 1: IntroductionGee, Chapter 5 (2004)Becker (2005) MacDonald (2020)
Cycle 2: Ecologies  Salen (2008) ”Toward an Ecology of Gaming”
 Gee (2018) “Affinity Spaces” 
 Gee & Hayes (2012) Nurturing Affinity Spaces
Cycle 3: FamiliesStevens et al (2008)
Roopnarine & Davidson (2015) 
Siyahhan & Gee (2016)
Cycle 4: DesignsResonant 1 (2018)
Resonant 2 (2018)
Fizek: “Why fun matters” (2014) 
Cycle 5: Schools

Annotation-as-Discussion Facilitation
Partners: Mackenzie Campell, Lauren Brian, Laura Berryman, Izzy Siemon-Carome, Leslie Bai
Readings:
Takeuchi & Vaala (2014) Level up Learning
O’Malley (2017) “More Than Fun?” 
Optional reading and annotation:
Corwin & Danielson (2016) Admission is Mission
Herro & Clark (2016) An Academic home for play

Play Journals
CycleTitleGameDate PublishedPeer reviewer names
1Adult Player’s Game ObsessionGreedy Snake Eats Beans01/31/2021Jon Cano
2SPENT: A disturbing but realistic game-for-real-lifeSPENT02/15/2021Eric Alexander/Jessica George
3Chinese Rubber Band Skipping GameClassic2/28/2021Stefanie WilsonMary HoftiezerHannah WilliamsAlana Galatin
4Meaningful Endgame Design for Real life SettingTaeKwondo3/28/21Mary Hoftiezer
Kari Vetter
5Chinese Checkers Classic3/21/2021

Reading Reflections
CycleTitleAuthor/s of Article/sDate Published
1Reading Reflection 1 deHann;Reinders & Wattna2011
2

Play Journal Peer Feedback
CycleTitleAuthor
1Jon Cano’s Play Journal 1 — CATAN Junior
1Play Journal 1 — Basketball
2Club Penguin
2Childhood Book Turned Game
3My Childhood Game (Mandarin Square Capturing)
3The Inheritance
4DuoLingo: Bogost Would Hate it but I love it
4Dungeons and Dragons
5Skribbl.io AKA a Free Version of Pictionary I Found Online 
5Sudoku

Book Review : Dungeons and Dreamers
EntryTitleDate Published
Draft Update (Cycle 3)Book Review Draft03/06/2021
FinalBook Review Final
FeedbackFeedback Documents for Leslie Bai
I provided feedback to…James Quijada: Game On? Brain On? 
Mary Hoftiezer: Play to Learn
Kelly Santa Maria’s Ready Player Two: Women Gamers and Design Identity
Christy Ridd: SuperBetter
Tyler Schneidman: Play Anything: The pleasure of limits, the uses of boredom and the secret of games
Jessica George: Possible Worlds in Video Games

Summative Games and Learning Participation Reflection
EntryTitleDate Published
Summative Participation Reflection

My Learning Portfolio

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