Gaming and Game-based learning in ESL Teaching and Learning

This reading reflection is about two articles published on Digital Culture and Education, one is “Learn English or Die: The effects of digital games on interaction and willingness to communicate in a foreign language” (Reinders & Wattana 2011), and the other is “Teaching and learning English through digital game projects” (deHaan, 2011). Digital games areContinue reading “Gaming and Game-based learning in ESL Teaching and Learning”

Reflections

The following are my reflections of how to utilize what we learned and practiced into my own course planning and teaching. In Reflection 1, based on the fact that my students are mostly international students whose participation in the class discussions and activities need a lot of encouragement and control, I plan to use “ParticipationContinue reading “Reflections”