China, with its unique features, including cultural diversity, high population, a high number of schools, universities, and institutes, advanced technological infrastructure, and early adoption of OER since 2003, provides an interesting case study of OER adoption in Asia. China started supporting the use of OER from a rather early stage, following the MIT OpenCourseWare ConferenceContinue reading “OER and OEP in China”
Monthly Archives: March 2021
Meaningful Endgame Design
When I was reading Alexis Soloski (2020), “Trapped at Home? Board Game on”, I saw Joey Lee mentioned that Tabletop games create a “magic circle,” inside which everyone agrees to abide by the same constraints and rules, provides “a structure and environment that sparks laughter, creativity, joy and other pleasure-filled moments that come from solvingContinue reading “Meaningful Endgame Design”
Chinese Checkers
I don’t know why it is called Chinese checkers in English. In Chinese, it is simply called Hop Ching. The only thing related to China, I guess, might be its popularity in China. Everyone, young or old, knows how to play it. Actually it was invented in the 1920s in America but more based onContinue reading “Chinese Checkers”
